Showing posts with label Game Theory. Show all posts
Showing posts with label Game Theory. Show all posts

Monday, July 07, 2008

Friedrich Stahl

Both the spiritual and the material are mutable and the passage of time unceasingly sweeps along the forms which constitute the clothing of outer life and of the life of the spirit. The subject of history, then, is to show the two identical fundamental tendencies and to demonstrate, first of all, that everything spiritual, whatever the sphere in which it is discerned, has a historical aspect by which it appears as change, as contingent, as a passing element which is part of a larger, to us infinite, whole and secondly that everything that happens has a spiritual side which renders it part of what is imperishable. For the spirit is mutable but not transient. - Jakob Burckhardt

Teori Konservatif pemerintahan dan Pembangunan Sejarah.

Di rangkum dari tulisan Peter Drucker tentang Friedrich Stahl, pada awalnya di mulai dari kepedulian protestan di Jerman yang akhirnya mengarah ke konservatif (kepedulian) kehidupan. Jerman mengalami kemandulan politik yang di karenakan matinya konservatif dan guncangan baru terhadap dunia di mulai lagi di tahun 1848. Stahl bisa di fahami hanya dengan pendalam keadaan masa itu di Jerman. Masa yang menjadi awal perubahan dari restorasi dan revolusi.

Stahl menganalisa pihak-pihak yang di tinjau dari segi umur yang bergerak memiliki tujuan yang sama mengalihkan arah dengan prinsip spiritual, menggerakan kekuatan level atas yang sebagai titik pelebar itu ada dan bisa terjadi yang di dorong oleh prinsip utama kehidupan. Kehidupan lebih baik dari kematian dan dengan prinsip kesatuan baru yang masyarakat yang tetap dengan konstitusi baru.

Thursday, July 03, 2008

Composing a Plot

The French historian Fernand Braudel offered a coherent way to understand. First, there were the shifting political alliances which led to an internationally linked economy. What scenario planners call "logics": the plot which ties together the elements of the system. All cycles have a similar plot, a plot of rising and falling fortunes. All evolution works pretty much the same way, also political stumble.

Scenarios explore several of those alternatives, based on the plots (or combination of plots) which are most worth considering. The same set of driving forces might, of course, behave in a variety of different ways, based on the past.

There are three main plots

Winners and Losers

Challenge and Response

Evolution

Winners and Losers

This plot starts with the perception that the world is essentially limited, that resources are scarce, and that if one side gets richer, the other side must get poorer. Economist Lester Throw called this the "zero-sum game." Only one candidate can win the election; therefore, others must lose. Only one country can dominate the economy; therefore, others must be subservient. Only one executive can become CEO; therefore, the rivals must leave the company. Only one corporation can dominate the market; there can be only one IBM in computers.

Challenge and Response

We may see events that bring us to the brink, but the system itself won’t fail. Instead, it will evolve further with each new challenge and response. It comes from script writing as well as from historian Arnold Toynbee, it refers to adventure stories in which an individual faces one unexpected test after another.. Overcoming the test, passing the test, is important—not for its credential, but for its effect on the hero’s character.

Sunday, May 25, 2008

Original Player Part2




Monday, May 12, 2008

Wednesday, April 09, 2008

:: ART OF WAR ::





"let your rapidity be that of the wind, your compactness that of the forest, in raiding and plundering be like fire, in immovability like a mountain," ART OF WAR

Anda harus ganas angin, seanggun hutan belantara. dalam penyerangan anda harus seperti api, dan sekokoh gunung. "sun tzu" Seni Perang

Monday, March 03, 2008

World Dominations



How to run the world.
1. Create World Organisation. (United Nations or alike)
2. Create your own currency. (Tighten your regulation)
3. Have weapon of mass destructions. (It is your defense mechanism)
4. Educate people direct them to one mission. (Good propaganda ..hex3)
5. Tell them that you own the land and they have to pay tax.
6. Use the tax money to develop technology to find the new resources. (New columbus)
7. Stack your chips.
8. Have fun playing the game of chess.
9. There's always a Brutus behind every Caesar.

Monday, February 25, 2008

Freeconomics



At the age of 40, King Gillette was a frustrated inventor, a bitter anticapitalist, and a salesman of cork-lined bottle caps. It was 1895, and despite ideas, energy, and wealthy parents, he had little to show for his work. He blamed the evils of market competition. Indeed, the previous year he had published a book, The Human Drift, which argued that all industry should be taken over by a single corporation owned by the public and that millions of Americans should live in a giant city called Metropolis powered by Niagara Falls. His boss at the bottle cap company, meanwhile, had just one piece of advice: Invent something people use and throw away.

One day, while he was shaving with a straight razor that was so worn it could no longer be sharpened, the idea came to him. What if the blade could be made of a thin metal strip? Rather than spending time maintaining the blades, men could simply discard them when they became dull. A few years of metallurgy experimentation later, the disposable-blade safety razor was born. But it didn't take off immediately. In its first year, 1903, Gillette sold a total of 51 razors and 168 blades. Over the next two decades, he tried every marketing gimmick he could think of. He put his own face on the package, making him both legendary and, some people believed, fictional. He sold millions of razors to the Army at a steep discount, hoping the habits soldiers developed at war would carry over to peacetime. He sold razors in bulk to banks so they could give them away with new deposits ("shave and save" campaigns). Razors were bundled with everything from Wrigley's gum to packets of coffee, tea, spices, and marshmallows. The freebies helped to sell those products, but the tactic helped Gillette even more. By giving away the razors, which were useless by themselves, he was creating demand for disposable blades. A few billion blades later, this business model is now the foundation of entire industries: Give away the cell phone, sell the monthly plan; make the videogame console cheap and sell expensive games; install fancy coffeemakers in offices at no charge so you can sell managers expensive coffee sachets.

Tuesday, February 12, 2008

Follow Instructions

What is COUNTER MARKETING? Counter marketing is alternative to an old fashioned Promotion, Advertising and Sales. We are sick and tired of people try to shove their product in our face with their cheesy advertising, and false promotion lying to the customer and try to lure us with money, and the use of scam artist as sales people, get it. We are against that and we are going to get you!

"I like to think of it as an intellectual adventure story. It draws from psychology and sociology and epidemiology, and uses examples from the worlds of business and education and fashion and media. If I had to draw an analogy to another book, I'd say it was like Daniel Goleman's Emotional Intelligence, in the sense that it takes theories and ideas from the social sciences and shows how they can have real relevance to our lives. There's a whole section of the book devoted to explaining the phenomenon of word of mouth, for example. I think that word of mouth is something created by three very rare and special psychological types, whom I call Connectors, Mavens, and Salesmen. I profile three people who I think embody those types, and then I use the example of Paul Revere and his midnight ride to point out the subtle characteristics of this kind of social epidemic. So just in that chapter there is a little bit of sociology, a little of psychology and a little bit of history, all in aid of explaining a very common but mysterious phenomenon that we deal with every day. I guess what I'm saying is that I'm not sure that this book fits into any one category. That's why I call it an adventure story. I think it will appeal to anyone who wants to understand the world around them in a different way. I think it can give the reader an advantage--a new set of tools. Of course, I also think they'll be in for a very fun ride". .malcolm gladwell.